Category Archives: Character Creation

M.H.I. Recruitment

It is now time to either play out or discuss with the Gamemaster your character’s recruitment into Monster Hunters International. Continue to Step 6: M.H.I. Recruit Training Go back to Step 4: Equipment Advertisements

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M.H.I. Recruit Training

M.H.I. recruit training is an intensive four month program.  The training is similar to many armed forces recruit training but everything is monster hunting related.  The classroom sessions range from company history, first aid and weapon familiarity to how to … Continue reading

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GM Approval

Make sure the GM reviews and approves of your character. Since the 6th Edition of the HERO System rules are very flexible and it’s possible to build characters that can unbalance the campaign — making the game less enjoyable for other players. … Continue reading

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Equipment

Determine what gear, devices and equipment the character owns and their starting wealth. Continue to Step 5: M.H.I. Recruitment Go back to Step 3: Skills, Magic & Powers

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Skills, Perks, Talents & Powers

It is time to determine the starting skills (and magic abilities or powers if applicable – If you are wanting your character to have some sort of special ability or power discuss this with your Gamemaster before implementing it.) for … Continue reading

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Characteristics

As stated previously, we will be using using the 6th Edition of the HERO System rule set to create the PC’s. This will be a Heroic level campaign and for generating the following PC characteristics: Characteristic Base Value Strength (STR) 10 Dexterity (DEX) … Continue reading

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Templates

If the character’s conception includes membership in some group or race, a Template may be appropriate. In addition to any Templates your character may have due to their profession pre-M.H.I. there is a Monster Hunter Template.  Each character will receive … Continue reading

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Character Conception

To create a character, you need a character conception. This is your initial idea of what the character does, how he reacts to different situations, his background, and so forth. You may wish to play a steely-eyed space smuggler, an … Continue reading

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